Мне удалось создать компрессор, который отправляет растущую часть буфера по частям через канал с ограниченным размером ввода. Я поставил здесь ответ для тех, кто работает над одной и той же проблемой. Thx, чтобы отметить Адлера и до MSalters для того, чтобы привести меня к правильному пути.
class zStreamManager {
public:
zStreamManager();
~zStreamManager();
void endStream();
void addToStream(const void *inData, size_t inDataSize);
private:
// Size of base64 encoded is about 4*originalSize/3 + (3 to 6)
// so with maximum output size of 4096, 3050 max zipped out
// buffer will be fine
const size_t CHUNK_IN = 1024, CHUNK_OUT = 3050;
const std::string base64Chars =
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
"/";
bool deallocated = true;
z_stream stream;
std::vector<uint8_t> outBuffer;
std::string base64Encode(std::vector<uint8_t> &str);
};
zStreamManager::~zStreamManager() {
endStream();
}
void zStreamManager::endStream() {
if(!deallocated) {
deallocated = true;
uint8_t tempBuffer[CHUNK_IN];
int response = Z_OK;
unsigned int have;
while(response == Z_OK) {
if (stream.avail_out == 0) {
outBuffer.insert(outBuffer.end(), tempBuffer, tempBuffer + CHUNK_IN);
stream.next_out = tempBuffer;
stream.avail_out = CHUNK_IN;
}
response = deflate(&stream, Z_FINISH);
}
have = CHUNK_IN - stream.avail_out;
if(have)
outBuffer.insert(outBuffer.end(), tempBuffer, tempBuffer + have);
deflateEnd(&stream);
if(outBuffer.size())
SEND << outBuffer << "$";
}
}
void zStreamManager::addToStream(const void *inData, size_t inDataSize) {
if(deallocated) {
deallocated = false;
stream.zalloc = 0;
stream.zfree = 0;
stream.opaque = 0;
deflateInit(&stream, 9);
}
std::vector<uint8_t> tempBuffer(inDataSize);
unsigned int have;
stream.next_in = reinterpret_cast<uint8_t *>(const_cast<void*>(inData));
stream.avail_in = inDataSize;
stream.next_out = &tempBuffer[0];
stream.avail_out = inDataSize;
while (stream.avail_in != 0) {
deflate(&stream, Z_SYNC_FLUSH);
if (stream.avail_out == 0) {
outBuffer.insert(outBuffer.end(), tempBuffer.begin(), tempBuffer.begin() + inDataSize);
stream.next_out = &tempBuffer[0];
stream.avail_out = inDataSize;
}
}
have = inDataSize - stream.avail_out;
if(have)
outBuffer.insert(outBuffer.end(), tempBuffer.begin(), tempBuffer.begin() + have);
while(outBuffer.size() >= CHUNK_OUT) {
std::vector<uint8_t> zipped;
zipped.insert(zipped.end(), outBuffer.begin(), outBuffer.begin() + CHUNK_OUT);
outBuffer.erase(outBuffer.begin(), outBuffer.begin() + CHUNK_OUT);
if(zipped.size())
SEND << zipped << "|";
}
}
std::string zStreamManager::base64Encode(std::vector<uint8_t> &str) {
/* ALTERED VERSION OF René Nyffenegger BASE64 CODE
Copyright (C) 2004-2008 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger [email protected]
*/
unsigned char const* bytes_to_encode = &str[0];
unsigned int in_len = str.size();
std::string ret;
int i = 0, j = 0;
unsigned char char_array_3[3], char_array_4[4];
while(in_len--) {
char_array_3[i++] = *(bytes_to_encode++);
if (i == 3) {
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f;
for(i = 0; (i <4) ; i++)
ret += base64Chars[char_array_4[i]];
i = 0;
}
}
if(i) {
for(j = i; j < 3; j++)
char_array_3[j] = '\0';
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f;
for(j = 0; (j < i + 1); j++)
ret += base64Chars[char_array_4[j]];
while((i++ < 3))
ret += '=';
}
return ret;
}
Прецедент:
zStreamManager zm;
string growingBuffer = "";
bool somethingToSend = true;
while(somethingToSend) {
RECEIVE(&growingBuffer);
if(growingBuffer.size()) {
zm.addToStream(growingBuffer.c_str(), growingBuffer.size());
growingBuffer.clear();
} else {
somethingToSend = false;
}
}
zm.endStream();
RECEIVE
С и SEND
, методы, используемые для получения буфера и отправки его через канал. Для разжатия каждая часть разделяется символом '|' символ и конец всего буфера разделяются символом '$'. Каждая часть должна быть декодирована base64, а затем конкатенирована. Наконец, он может быть несжатым с zlib, как и любые другие сжатые данные.
Не знаю, как zlib действительно, но взгляните на LZMA, который, я думаю, может справиться с вашей ситуацией. http://7-zip.org/sdk.html – antipattern