2016-08-05 7 views
2

У меня есть огромная проблема! Я пытаюсь реализовать достижимость в приложении, используя Xcode 8 Beta 3 и Swift.ошибка доступности в Xcode 8 e Swift 3

Когда пользователь имеет интернет (Wi-Fi или 4G): фон становится зеленым. Если вы не будете фона, он будет красным. И если пользователь получает доступ к интернету в сотовой сети, фон будет желтым.

код работает хорошо, но когда я выключаю Wi-Fi, он ломает

Вот мой GitHub проект - мой «одно приложение просмотра»

https://github.com/ewersoncastelo/testReachabilityXcode8

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https://www.dropbox.com/s/dtwfbjsl90f8bwx/testReachabilityXcode8-Part1.zip?dl=1 –

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@LeoDabus ок. Спасибо за ваше время. Я попробую позже этот код – Ewerson

+1

работал отлично. Большое спасибо – Ewerson

ответ

4

Вам нужно исправить селектор метода , Попробуй вот так.

AppDelegate

import UIKit 

@UIApplicationMain 
class AppDelegate: UIResponder, UIApplicationDelegate { 
    var window: UIWindow? 
    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool { 
     reachability = Reachability.forInternetConnection() 
     reachability.startNotifier() 
     return true 
    } 
    func applicationWillResignActive(_ application: UIApplication) { 
     // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. 
     // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. 
    } 
    func applicationDidEnterBackground(_ application: UIApplication) { 
     // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. 
     // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. 
    } 
    func applicationWillEnterForeground(_ application: UIApplication) { 
     // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background. 
    } 
    func applicationDidBecomeActive(_ application: UIApplication) { 
     // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. 
    } 
    func applicationWillTerminate(_ application: UIApplication) { 

    } 
} 

View Controller

import UIKit 
import SystemConfiguration 

var reachability = Reachability() 

class ViewController: UIViewController { 

    override func viewDidLoad() { 
     super.viewDidLoad() 

     NotificationCenter.default.addObserver(self, selector: #selector(reachabilityStatusChanged(_:)), name: .reachabilityChanged, object: nil) 

    } 

    func updateInterfaceWithCurrent(networkStatus: NetworkStatus) { 
     switch networkStatus { 
     case NotReachable: 
      view.backgroundColor = .red 
      print("No Internet") 
     case ReachableViaWiFi: 
      view.backgroundColor = .green 
      print("Reachable Internet") 
     case ReachableViaWWAN: 
      view.backgroundColor = .yellow 
      print("Reachable Cellular") 
     default: 
      return 
     } 

    } 
    override func viewWillAppear(_ animated: Bool) { 
     super.viewWillAppear(animated) 
     // 
     updateInterfaceWithCurrent(networkStatus: reachability.currentReachabilityStatus()) 

    } 
    func reachabilityStatusChanged(_ sender: NSNotification) { 
     guard let networkStatus = (sender.object as? Reachability)?.currentReachabilityStatus() else { return } 
     updateInterfaceWithCurrent(networkStatus: networkStatus) 
    } 
    override func viewWillDisappear(_ animated: Bool) { 
     NotificationCenter.default.removeObserver(self, name: .reachabilityChanged, object: nil) 
    } 
    override func didReceiveMemoryWarning() { 
     super.didReceiveMemoryWarning() 
     // Dispose of any resources that can be recreated. 
    } 
} 
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Это сработало, но не забудьте указать, что вам нужно добавить возможности h и m классов Reachability –