Я пытаюсь использовать CMAKE с Visual Studio Buildtools 2017; и независимо от того, какую комбинацию флагов или иначе я не могу получить рабочую компиляцию. (Я попробовал 2015, как инструмент сборки хорошо) Я не могу получить доступ к UWP LIBS, в частности platform.winmd
Использование CMAKE с visual studio buildtools 2017; не удалось получить доступ к UWP-библиотекам
Я всегда заканчиваются
fatal error C1107: could not find assembly 'platform.winmd': please specify the assembly search path using /AI or by setting the LIBPATH environment variable [C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\winsearch.vcxproj]
Мои CMakeLists.txt выглядит следующим образом:
cmake_minimum_required(VERSION 3.7)
set(lib "winsearch")
file(GLOB SOURCE_FILES "src/module/winSearch/*.cpp" "src/module/winSearch/*.h")
add_library(${lib} SHARED ${SOURCE_FILES})
set(MSVS15_COMPILE_FLAGS "/ZW")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${MSVS15_COMPILE_FLAGS}")
set_target_properties(${lib} PROPERTIES PREFIX "" SUFFIX ".node")
target_include_directories(${lib} PRIVATE ${CMAKE_JS_INC})
target_link_libraries(${lib} ${CMAKE_JS_LIB})
И I удалили весь источник, за исключением пустой функции, и звонок для включения #include <collection.h>
CMAKE сам вызывается как:
cmake.exe "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test" --no-warn-unused-cli -G"Visual Studio 15 2017 Win64" -DCMAKE_JS_VERSION="3.4.0" -DCMAKE_BUILD_TYPE="Release" -DCMAKE_RUNTIME_OUTPUT_DIRECTORY="C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build" -DCMAKE_JS_INC="C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\src;C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\deps\v8\include;C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\deps\uv\include;C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\node_modules\nan" -DNODE_RUNTIME="electron" -DNODE_RUNTIMEVERSION="1.4.5" -DNODE_ARCH="x64" -DCMAKE_JS_LIB="C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\x64\node.lib"
Полный выход на исполнение:
info TOOL Using Visual Studio 15 2017 Win64 generator, as specified from commandline.
info CMD CLEAN
info RUN C:\Users\ehiller\AppData\Local\omega\system\cmake\bin\cmake.exe -E remove_directory "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build"
> [email protected] compile C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test
> cmake-js build -c "C:\Users\ehiller\AppData\Local\omega\system\cmake\bin\cmake.exe" -G "Visual Studio 15 2017 Win64"
info TOOL Using Visual Studio 15 2017 Win64 generator, as specified from commandline.
info CMD CONFIGURE
info RUN C:\Users\ehiller\AppData\Local\omega\system\cmake\bin\cmake.exe "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test" --no-warn-unused-cli -G"Visual Studio 15 2017 Win64" -DCMAKE_JS_VERSION="3.4.0" -DCMAKE_BUILD_TYPE="Release" -DCMAKE_RUNTIME_OUTPUT_DIRECTORY="C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build" -DCMAKE_JS_INC="C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\src;C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\deps\v8\include;C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\deps\uv\include;C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\node_modules\nan" -DNODE_RUNTIME="electron" -DNODE_RUNTIMEVERSION="1.4.5" -DNODE_ARCH="x64" -DCMAKE_JS_LIB="C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\x64\node.lib"
Not searching for unused variables given on the command line.
-- The C compiler identification is MSVC 19.10.24930.0
-- The CXX compiler identification is MSVC 19.10.24930.0
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/BuildTools/VC/Tools/MSVC/14.10.24930/bin/HostX86/x64/cl.exe
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/BuildTools/VC/Tools/MSVC/14.10.24930/bin/HostX86/x64/cl.exe -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/BuildTools/VC/Tools/MSVC/14.10.24930/bin/HostX86/x64/cl.exe
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/BuildTools/VC/Tools/MSVC/14.10.24930/bin/HostX86/x64/cl.exe -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: C:/Users/ehiller/Dev/src/github.com/erichiller/uwp-js-test/build
info CMD BUILD
info RUN C:\Users\ehiller\AppData\Local\omega\system\cmake\bin\cmake.exe --build "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build" --config Release
Microsoft (R) Build Engine version 15.1.545.13942
Copyright (C) Microsoft Corporation. All rights reserved.
Build started 2/18/2017 9:27:58 PM.
Project "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\ALL_BUILD.vcxproj" on node 1 (default targets).
Project "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\ALL_BUILD.vcxproj" (1) is building "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-te st\build\ZERO_CHECK.vcxproj" (2) on node 1 (default targets).
PrepareForBuild:
Creating directory "x64\Release\ZERO_CHECK\".
Creating directory "x64\Release\ZERO_CHECK\ZERO_CHECK.tlog\".
InitializeBuildStatus:
Creating "x64\Release\ZERO_CHECK\ZERO_CHECK.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
CustomBuild:
Checking Build System
CMake does not need to re-run because C:/Users/ehiller/Dev/src/github.com/erichiller/uwp-js-test/build/CMakeFiles/generate.stamp is up-to-date.
FinalizeBuildStatus:
Deleting file "x64\Release\ZERO_CHECK\ZERO_CHECK.tlog\unsuccessfulbuild".
Touching "x64\Release\ZERO_CHECK\ZERO_CHECK.tlog\ZERO_CHECK.lastbuildstate".
Done Building Project "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\ZERO_CHECK.vcxproj" (default targets).
Project "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\ALL_BUILD.vcxproj" (1) is building "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-te st\build\winsearch.vcxproj" (3) on node 1 (default targets).
PrepareForBuild:
Creating directory "winsearch.dir\Release\".
Creating directory "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\Release\".
Creating directory "winsearch.dir\Release\winsearch.tlog\".
InitializeBuildStatus:
Creating "winsearch.dir\Release\winsearch.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
CustomBuild:
Building Custom Rule C:/Users/ehiller/Dev/src/github.com/erichiller/uwp-js-test/CMakeLists.txt
CMake does not need to re-run because C:/Users/ehiller/Dev/src/github.com/erichiller/uwp-js-test/build/CMakeFiles/generate.stamp is up-to-date.
ClCompile:
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.10.24930\bin\HostX86\x64\CL.exe /c /I"C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5
\src" /I"C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\deps\v8\include" /I"C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\deps\uv\include" /I"C:\Users\ehiller\Dev\
src\github.com\erichiller\uwp-js-test\node_modules\nan" /ZW /nologo /W3 /WX- /diagnostics:classic /O2 /Ob2 /D WIN32 /D _WINDOWS /D NDEBUG /D "CMAKE_INTDIR=\"Release
\"" /D winsearch_EXPORTS /D _WINDLL /D _MBCS /Gm- /EHsc /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /GR /Fo"winsearch.dir\Release\\" /Fd"winsearch.dir\R
elease\vc141.pdb" /Gd /TP /errorReport:queue "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\src\module\winSearch\winSearch.cpp"
winSearch.cpp
C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\src\module\winSearch\winSearch.cpp : fatal error C1107: could not find assembly 'platform.winmd': please sp ecify the assembly search path using /AI or by setting the LIBPATH environment variable [C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\winsearch.vc xproj]
Done Building Project "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\winsearch.vcxproj" (default targets) -- FAILED.
Done Building Project "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\ALL_BUILD.vcxproj" (default targets) -- FAILED.
Build FAILED.
"C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\ALL_BUILD.vcxproj" (default target) (1) ->
"C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\winsearch.vcxproj" (default target) (3) ->
(ClCompile target) ->
C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\src\module\winSearch\winSearch.cpp : fatal error C1107: could not find assembly 'platform.winmd': please
specify the assembly search path using /AI or by setting the LIBPATH environment variable [C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\winsearch. vcxproj]
0 Warning(s)
1 Error(s)
Time Elapsed 00:00:00.49
У меня есть
C:\Program Files (x86)\Windows Kits\10\UnionMetadata\Windows.winmd
C:/Program Files (x86)/Microsoft Visual Studio/2017/BuildTools/VC/Tools/MSVC/14.10.24930/lib/x86/store/references/platform.winmd
И я попробовал включить их в библиотеки с
target_link_libraries(${lib} "C:/Program Files (x86)/Windows Kits/10/UnionMetadata/Windows.winmd")
TARGET_LINK_LIBRARIES(${lib} "C:/Program Files (x86)/Microsoft Visual Studio/2017/BuildTools/VC/Tools/MSVC/14.10.24930/lib/x86/store/references/platform.winmd")
Но ничто из этого ничего не делает.
также не устанавливая CMAKE_SYSTEM_NAME
set(CMAKE_SYSTEM_NAME WindowsStore)
или CMAKE_SYSTEM_VERSION
set(CMAKE_SYSTEM_VERSION 10.0)
Я даже попытался установить библиотеку каждого каталога я мог бы найти в файле sdk.bat:
set(sd "C:/Program Files (x86)/Windows Kits/10/")
set(WindowsSDKVersion "10.0.14393.0")
target_link_libraries(${lib} "${sd}bin")
target_link_libraries(${lib} "${sd}UnionMetadata")
target_link_libraries(${lib} "${sd}References")
target_link_libraries(${lib} "${sd}bin")
target_link_libraries(${lib} "{sd}bin")
target_link_libraries(${lib} "${sd}UnionMetadata")
target_link_libraries(${lib} "${sd}References")
target_link_libraries(${lib} "${sd}lib/${WindowsSDKLibVersion}/um/${NODE_ARCH}")
target_link_libraries(${lib} "${sd}include/${WindowsSDKVersion}/shared/")
target_link_libraries(${lib} "${sd}include/${WindowsSDKVersion}/um/")
target_link_libraries(${lib} "${sd}include/${WindowsSDKVersion}/winrt/")
target_link_libraries(${lib} "${sd}References/CommonConfiguration/Neutral")
Но tha Так и не было.
Так что я сейчас нахожусь в точке зрения, что я уверен, что я пропущу что-то очевидное. Поэтому я надеюсь, что кто-то может помочь мне здесь! Благодаря!
(кстати, то cmake-js
является оболочкой для CMake, он просто передает флаги прямо вместе с CMake и не должны влиять на систему, но только, чтобы убедиться, я попытался запустить CMake напрямую, с теми же результатами)
Последняя версия CMake? Требование CMake 2.8 смешно при работе с VS 2017. – usr1234567
Да, извините - я отредактирую этот бит, но он не должен иметь ничего общего - я запускаю 3.8.0rc1x64; на всякий случай, я пробовал ночную сборку (cmake-3.8.20170217-ge939f8-win64-x64) и стабильную (3.7.2). – ehiller